![]() Failing to obtain such prime slaves, they will raid into the prime material plane, always looking for more laborers to work in their ever expanding trade empire. Aside from the Salamander race, they favor Azer slaves if they are lucky enough to secure the rebellious fire dwarves. Furthermore, the Efreet are slavers through and through, enjoying the domination of their lessers far more than grudging alliances with their peers. Being lawful evil in alignment, they are likely to build alliances with other lawful evil creatures, including Devils, Hell hounds and fire giants. Their grand sultan leads the entire race, in an ordered, structured society built on the backs of others. Efreet dwell in the City of Brass, a great dome-shaped planar city which is habitable to mortals. They represent fire among genie-kind, and their cruelty and power have few equals. The Efreet, denizens and self-proclaimed rulers of the Elemental Plane of Fire, are lawful evil genies. This week, I am going to put evil genies in the Eye of the Beholder and see how we can use them in our campaigns! ![]() The resulting creature has no recollection of the soul, however it will have similar personality traits and the same gender as the soul. With no further ado, I present the inaugural article of Eye of the Beholder!Ī genie is a planar being resulting from the infusion of a human soul with elemental energy. My topics will include monsters, treasures, dungeons, factions and all the different tools a Dungeon Master will use when constructing campaigns and adventures. Secondly, I will provide specific rules examples (usually tuned for 5e, but I may have material referenced from 3.5) based on the topic. In this new weekly column, I will take a two part approach to a topic, first dissecting the lore and storyline of the weekly topic, as well as any general DM advice about the topic. Hello and welcome to the Eye of the Beholder.
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